Update 4 is OUT!
Demons Within update 4 is out!
Whew! Another update!
The initial idea with this update was to keep it a little simpler and succinct due to the fact that I intended to implement the Memorium, Demons Within's own spin at a gallery, alongside it. The Memorium is here! Both Blain and I worked hard into making it as awesome as possible for its initial debut. There are still a few key features that I very much want to add to it with the biggest one of them being a way to view the beautiful sprite art of people's memories in it. This feature is what I intend on trying to implement for the next update as its next improvement. It's already in the works!
That being said, at the end of the day... the update itself did NOT end up being shorter and simpler because of it, hahah! This update is as long as any other update so far and, in fact, at one point there were so many small branches that I had to make a flowchart to myself so I could figure out how to write all the connections.
In the end, though, I think it turned out pretty well! There's a lot of story content, a bunch of fun little gimmicks, and different ways you can go about the much-awaited spare day with our bear, Ludwig. While there are no major changes, you can see and learn different things depending on your choices in this update, so I hope people will explore the different possibilities at will. :)
I'll detail everything new in the changelog below:
Update 4 Changelog
- Around 20k words of new content covering spending the Spare Day with Ludwig
- New expressions, and new assets added to some existing sprites
- Demons Within has a new main menu with new art, effects, and new music
- Implemented the Memorium, Demons Within's own spin of a gallery. Peruse Resnick's memories, both old and new, to review everything you've seen in-game so far
- Memories need to be unlocked through the game to be seen in the Memorium. You can do so by clicking them and opening them once when you find them through the story. Once a memory is unlocked once, it's unlocked forever even if a different save is loaded
- Memories are not retroactively unlocked, unfortunately, so going through the game again and unlocking them will be necessary to unlock every single one there is right now
- Alongside a bunch of new memories that appear in this update, there are also a few new ones added to Update 3's content
- All memories so far were reviewed and most of them got slight rewrites to better fit the new system
- Added a new setting to limit some of the game's animations. This new setting will disable some of the animations known to be more taxing and that can cause crashes on devices with limited resources, such as the bouncy text during the story or the background particles in the Memorium
- This setting comes at 'All animations' by default on PC and 'Limited animations' by default on Android devices
This is it! I hope you'll all enjoy it! There's a lot to see... and even a few easter egg thingies hidden inside.
Now onto Update 5! Update 5 is already heavily in development and will feature the parallel timeline to Update 4 where you nudge Resnick into choosing to spend the Spare Day with Edwin instead. It has a lot going on for itself in different ways than Update 4 does! For starters, it'll feature now not one, but *two* new characters, further improvements to the Memorium, and indeed a very special something that Blain and I are working hard to add to the game for the first time. The only hint is that it's something that's been requested several times already!
There's that and much more planned for the future! For now, enjoy Update 4, and thank you so much to everyone that has given Demons Within a try! Especially to those that took the time to leave a comment with their hopes and likes, as well as a special thanks to all those amazing patrons that decided to throw in a little extra support to make all of this possible!
You're all amazing, every single one of you! Thank you!
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Demons Within
Traverse a deep story as a demon that influences emotions
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Comments
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YEEEES! not only we get more bear (and everything else ofc), we can now finally get rid of them fucking bouncing letters MUAHAHAHA!!!
ps: damn these backgrounds are so fucking good
"The only hint is that it's something that's been requested several times already!"
Must be CGs.
honestly, didnt even realized we dont have those lol
That's because high quality of all other aspects (especially writing) featured in game makes up for it.
Thank you! Very happy to hear that! :D
Nice update, though there seems to be a bug with the Memorium. Missing the one between the Infirmary and the Baths (I'm guessing it's the Bedroom, since you can unlock that one in game but it does not show anywhere).
Thank you for the report! I'll look into that and fix it ASAP if that's the case!
Edit: Confirmed it's a bug, and it is the Bedroom! It's on my fixlist now :)